Updated March 7, 2026Written by Marcus Vale

Cards Database

Cards

Browse all 504 cards with filters for character, type, rarity, and cost.

504 cards

Character

Type

Rarity

Cost

Silent Cost 3
Abrasive
Power Rare

Abrasive

Sly. Gain 1 Dexterity. Gain 4 Thorns.

Silent Cost 1
Accelerant
Power Rare

Accelerant

Poison is triggered 1 additional time.

Silent Cost 1
Accuracy
Power Uncommon

Accuracy

Shivs deal 4 additional damage.

Silent Cost 1
Acrobatics
Skill Common

Acrobatics

Draw 3 cards. Discard 1 card.

Defect Cost 2
Adaptive Strike
Attack Rare

Adaptive Strike

Deal 18 damage. Add a 0 copy of this card into your Discard Pile.

Silent Cost 0
Adrenaline
Skill Rare

Adrenaline

Gain. Draw 2 cards. Exhaust.

Silent Cost 1
Afterimage
Power Rare

Afterimage

Whenever you play a card, gain 1 Block.

Necrobinder Cost 1
Afterlife
Skill Common

Afterlife

Summon 6. Exhaust.

Ironclad Cost 1
Aggression
Power Rare

Aggression

At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.

Colorless Cost 1
Alchemize
Skill Rare

Alchemize

Procure a random potion. Exhaust.

Regent Cost 0
Alignment
Skill Uncommon

Alignment

Gain.

Defect Cost 2
All for One
Attack Rare

All for One

Deal 10 damage. Put ALL 0 cards from your Discard Pile into your Hand.

Ironclad Cost 0
Anger
Attack Common

Anger

Deal 6 damage. Add a copy of this card into your Discard Pile.

Colorless Cost 1
Anointed
Skill Rare

Anointed

Put every Rare card from your Draw Pile into your Hand. Exhaust.

Silent Cost 0
Anticipate
Skill Common

Anticipate

Gain 3 Dexterity this turn.

Ironclad Cost 1
Armaments
Skill Common

Armaments

Gain 5 Block. Upgrade a card in your Hand.

Regent Cost 1
Arsenal
Power Rare

Arsenal

Whenever you play a Colorless card, gain 1 Strength.

Ironclad Cost 1
Ashen Strike
Attack Uncommon

Ashen Strike

Deal 6 damage. Deals 3 additional damage for each card in your Exhaust Pile.

Silent Cost 0
Assassinate
Attack Rare

Assassinate

Innate. Deal 10 damage. Apply 1 Vulnerable. Exhaust.

Regent Cost 0
Astral Pulse
Attack Common

Astral Pulse

Deal 14 damage to ALL enemies.

Colorless Cost 1
Automation
Power Uncommon

Automation

Every 10 cards you draw, gain.

Silent Cost 1
Backflip
Skill Common

Backflip

Gain 5 Block. Draw 2 cards.

Silent Cost 0
Backstab
Attack Uncommon

Backstab

Innate. Deal 11 damage. Exhaust.

Defect Cost 1
Ball Lightning
Attack Common

Ball Lightning

Deal 7 damage. Channel 1 Lightning.

Necrobinder Cost 6
Banshee's Cry
Attack Rare

Banshee's Cry

Deal 33 damage to ALL enemies. Costs less for each Ethereal card played this combat.

Defect Cost 1
Barrage
Attack Common

Barrage

Deal 5 damage for each Channeled Orb.

Ironclad Cost 3
Barricade
Power Rare

Barricade

Block is not removed at the start of your turn.

Ironclad Cost 2
Bash
Attack Starter

Bash

Deal 8 damage. Apply 2 Vulnerable.

Ironclad Cost 0
Battle Trance
Skill Uncommon

Battle Trance

Draw 3 cards. You cannot draw additional cards this turn.

Colorless Cost 1
Beacon of Hope
Power Rare

Beacon of Hope

Whenever you gain Block on your turn, other players gain half that much Block.

Defect Cost 0
Beam Cell
Attack Common

Beam Cell

Deal 3 damage. Apply 1 Vulnerable.

Colorless Cost 3
Beat Down
Skill Rare

Beat Down

Play 3 random Attack s from your Discard Pile.

Regent Cost 1
Beat into Shape
Attack Rare

Beat into Shape

Deal 5 damage. Forge 5. Forges an additional 5 for every other time you've hit the enemy this turn.

Regent Cost 1
BEGONE!
Attack Common

BEGONE!

Deal 4 damage. Choose a card in your Hand to Transform into Minion Dive Bomb.

Colorless Cost 0
Believe in You
Skill Uncommon

Believe in You

Another player gains.

Defect Cost 1
Biased Cognition
Power

Biased Cognition

Gain 4 Focus. At the start of your turn, lose 1 Focus.

Regent Cost 0
Big Bang
Skill Rare

Big Bang

Draw 1 card. Gain. Gain. Forge 5. Exhaust.

Regent Cost 1
Black Hole
Power Uncommon

Black Hole

Whenever you spend or gain , deal 3 damage to ALL enemies.

Silent Cost 1
Blade Dance
Skill Common

Blade Dance

Add 3 Shivs into your Hand. Exhaust.

Silent Cost 1
Blade of Ink
Skill Rare

Blade of Ink

This turn, whenever you play an Attack , gain 2 Strength this turn.

Necrobinder Cost 1
Blight Strike
Attack Common

Blight Strike

Deal 8 damage. Apply Doom equal to damage dealt.

Ironclad Cost 2
Blood Wall
Skill Common

Blood Wall

Lose 2 HP. Gain 16 Block.

Ironclad Cost 0
Bloodletting
Skill Common

Bloodletting

Lose 3 HP. Gain.

Ironclad Cost 3
Bludgeon
Attack Uncommon

Bludgeon

Deal 32 damage.

Silent Cost 1
Blur
Skill Uncommon

Blur

Gain 5 Block. Block is not removed at the start of your next turn.

Ironclad Cost 1
Body Slam
Attack Common

Body Slam

Deal damage equal to your Block.

Necrobinder Cost 1
Bodyguard
Skill

Bodyguard

Summon 5.

Colorless Cost 0
Bolas
Attack Rare

Bolas

Deal 3 damage. At the start of your next turn, return this to your Hand.

Regent Cost 3
Bombardment
Attack Rare

Bombardment

Deal 18 damage. At the start of your turn, plays from the Exhaust Pile. Exhaust.

Necrobinder Cost 1
Bone Shards
Attack Uncommon

Bone Shards

If Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block. Osty dies.

Defect Cost 0
Boost Away
Skill Common

Boost Away

Gain 6 Block. Add a Dazed into your Discard Pile.

Defect Cost 0
Boot Sequence
Skill Uncommon

Boot Sequence

Innate. Gain 10 Block. Exhaust.

Necrobinder Cost 0
Borrowed Time
Skill Uncommon

Borrowed Time

Apply 3 Doom to yourself. Gain.

Silent Cost 2
Bouncing Flask
Skill Uncommon

Bouncing Flask

Apply 3 Poison to a random enemy 3 times.

Ironclad Cost 0
Brand
Skill Rare

Brand

Lose 1 HP. Exhaust 1 card. Gain 1 Strength.

Ironclad Cost 2
Break
Attack

Break

Deal 20 damage. Apply 5 Vulnerable.

Ironclad Cost 1
Breakthrough
Attack Common

Breakthrough

Lose 1 HP. Deal 9 damage to ALL enemies.

Silent Cost 1
Bubble Bubble
Skill Uncommon

Bubble Bubble

If the enemy has Poison , apply 9 Poison.

Defect Cost 2
Buffer
Power Rare

Buffer

Prevent the next time you would lose HP.

Defect Cost 2
Bulk Up
Power Uncommon

Bulk Up

Lose 1 Orb Slot. Gain 2 Strength. Gain 2 Dexterity.

Silent Cost 3
Bullet Time
Skill Rare

Bullet Time

You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.

Ironclad Cost 0
Bully
Attack Uncommon

Bully

Deal 4 damage. Deals 2 additional damage for each Vulnerable on the enemy.

Regent Cost 2
Bulwark
Skill Uncommon

Bulwark

Gain 13 Block. Forge 10.

Regent Cost 2
Bundle of Joy
Skill Rare

Bundle of Joy

Add 3 random Colorless cards into your Hand. Exhaust.

Ironclad Cost 1
Burning Pact
Skill Uncommon

Burning Pact

Exhaust 1 card. Draw 2 cards.

Silent Cost 1
Burst
Skill Rare

Burst

This turn, your next Skill is played an extra time.

Necrobinder Cost 4
Bury
Attack Uncommon

Bury

Deal 52 damage.

Colorless Cost 3
Calamity
Power Rare

Calamity

Whenever you play an Attack , add a random Attack into your Hand.

Necrobinder Cost 1
Calcify
Power Uncommon

Calcify

Osty's attacks deal 4 additional damage.

Silent Cost 0
Calculated Gamble
Skill Uncommon

Calculated Gamble

Discard your Hand , then draw that many cards. Exhaust.

Necrobinder Cost 1
Call of the Void
Power Rare

Call of the Void

At the start of your turn, add 1 random card into your Hand. It gains Ethereal.

Defect Cost 1
Capacitor
Power Uncommon

Capacitor

Gain 2 Orb Slots.

Necrobinder Cost 1
Capture Spirit
Skill Uncommon

Capture Spirit

Enemy loses 3 HP. Add 3 Souls into your Draw Pile.

Ironclad Cost X
Cascade
Skill Rare

Cascade

Play the top X cards of your Draw Pile.

Colorless Cost 2
Catastrophe
Skill Uncommon

Catastrophe

Play 2 random cards from your Draw Pile.

Regent Cost 2
Celestial Might
Attack Common

Celestial Might

Deal 6 damage 3 times.

Defect Cost 1
Chaos
Skill Uncommon

Chaos

Channel 1 random Orb.

Defect Cost 1
Charge Battery
Skill Common

Charge Battery

Gain 7 Block. Next turn, gain.

Regent Cost 1
CHARGE!!
Skill Uncommon

CHARGE!!

Choose 2 cards in your Draw Pile to Transform into Minion Strikes.

Regent Cost 1
Child of the Stars
Power Uncommon

Child of the Stars

Whenever you spend , gain 2 Block for each spent.

Defect Cost 0
Chill
Skill Uncommon

Chill

Channel 1 Frost for each enemy.

Ironclad Cost 2
Cinder
Attack Common

Cinder

Deal 17 damage. Exhaust the top card of your Draw Pile.

Defect Cost 0
Claw
Attack Common

Claw

Deal 3 damage. Increase the damage of ALL Claw cards by 2 this combat.

Necrobinder Cost 1
Cleanse
Skill Uncommon

Cleanse

Summon 3. Exhaust 1 card from your Draw Pile.

Silent Cost 1
Cloak and Dagger
Skill Common

Cloak and Dagger

Gain 6 Block. Add 1 Shiv into your Hand.

Regent Cost 0
Cloak of Stars
Skill Common

Cloak of Stars

Gain 7 Block.

Defect Cost 1
Cold Snap
Attack Common

Cold Snap

Deal 6 damage. Channel 1 Frost.

Regent Cost 0
Collision Course
Attack Common

Collision Course

Deal 9 damage. Add a Debris into your Hand.

Ironclad Cost 1
Colossus
Skill Rare

Colossus

Gain 5 Block. You receive 50% less damage from Vulnerable enemies this turn.

Regent Cost 0
Comet
Attack Rare

Comet

Deal 33 damage. Apply 3 Weak. Apply 3 Vulnerable.

Defect Cost 1
Compact
Skill Uncommon

Compact

Gain 6 Block. Transform all Status cards in your Hand into Fuel.

Defect Cost 1
Compile Driver
Attack Common

Compile Driver

Deal 7 damage. Draw 1 card for each unique Orb you have.

Ironclad Cost 1
Conflagration
Attack Rare

Conflagration

Deal 8 damage to ALL enemies. Deals 2 additional damage for each other Attack you've played this turn.

Regent Cost 1
Conqueror
Skill Uncommon

Conqueror

Forge 3. Sovereign Blade deals double damage to the enemy this turn.

Defect Cost 2
Consuming Shadow
Power Rare

Consuming Shadow

Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb.

Regent Cost 1
Convergence
Skill Uncommon

Convergence

Next turn, gain and. Retain your Hand this turn.

Defect Cost 1
Coolant
Power Rare

Coolant

At the start of your turn, gain 2 Block for each unique Orb you have.

Defect Cost 1
Coolheaded
Skill Common

Coolheaded

Channel 1 Frost. Draw 1 card.

Colorless Cost 1
Coordinate
Skill Uncommon

Coordinate

Give another player 5 Strength this turn.

Silent Cost 1
Corrosive Wave
Skill Rare

Corrosive Wave

Whenever you draw a card this turn, apply 3 Poison to ALL enemies.

Ironclad Cost 3
Corruption
Power

Corruption

Skills cost 0. Whenever you play a Skill, Exhaust it.

Regent Cost 1
Cosmic Indifference
Skill Common

Cosmic Indifference

Gain 6 Block. Put a card from your Discard Pile on top of your Draw Pile.

Necrobinder Cost 1
Countdown
Power Uncommon

Countdown

At the start of your turn, apply 6 Doom to a random enemy.

Regent Cost 1
Crash Landing
Attack Rare

Crash Landing

Deal 21 damage to ALL enemies. Fill your Hand with Debris.

Defect Cost 3
Creative AI
Power Rare

Creative AI

At the start of your turn, add a random Power into your Hand.

Regent Cost 1
Crescent Spear
Attack Common

Crescent Spear

Deal 6 damage. Deals 2 additional damage for ALL your cards that have a cost.

Ironclad Cost 1
Crimson Mantle
Power Rare

Crimson Mantle

At the start of your turn, lose 1 HP and gain 8 Block.

Ironclad Cost 1
Cruelty
Power Rare

Cruelty

Vulnerable enemies take an additional 25% damage.

Regent Cost 1
Crush Under
Attack Common

Crush Under

Deal 7 damage to ALL enemies. All enemies lose 1 Strength this turn.

Silent Cost 1
Dagger Spray
Attack Common

Dagger Spray

Deal 4 damage to ALL enemies twice.

Silent Cost 1
Dagger Throw
Attack Common

Dagger Throw

Deal 9 damage. Draw 1 card. Discard 1 card.

Necrobinder Cost 1
Danse Macabre
Power Uncommon

Danse Macabre

Whenever you play a card that costs or more, gain 3 Block.

Ironclad Cost 2
Dark Embrace
Power Rare

Dark Embrace

Whenever a card is Exhausted , draw 1 card.

Colorless Cost 0
Dark Shackles
Skill Uncommon

Dark Shackles

Enemy loses 9 Strength this turn. Exhaust.

Defect Cost 1
Darkness
Skill Uncommon

Darkness

Channel 1 Dark. Trigger the passive ability of all Dark Orbs.

Silent Cost 2
Dash
Attack Uncommon

Dash

Gain 10 Block. Deal 10 damage.

Silent Cost 1
Deadly Poison
Skill Common

Deadly Poison

Apply 5 Poison.

Necrobinder Cost 1
Death March
Attack Uncommon

Death March

Deal 8 damage. Deals 3 additional damage for each card drawn during your turn.

Necrobinder Cost 1
Death's Door
Skill Uncommon

Death's Door

Gain 6 Block. If you applied Doom this turn, gain Block 2 additional times.

Necrobinder Cost 2
Deathbringer
Skill Uncommon

Deathbringer

Apply 21 Doom and 1 Weak to ALL enemies.

Necrobinder Cost 1
Debilitate
Attack Uncommon

Debilitate

Deal 7 damage. Vulnerable and Weak are twice as effective against the enemy for the next 3 turns.

Regent Cost 0
Decisions, Decisions
Skill Rare

Decisions, Decisions

Draw 3 cards. Choose a Skill in your Hand and play it 3 times. Exhaust.

Ironclad Cost 1
Defend
Skill Starter

Defend

Gain 5 Block.

Silent Cost 1
Defend
Skill Starter

Defend

Gain 5 Block.

Regent Cost 1
Defend
Skill Starter

Defend

Gain 5 Block.

Necrobinder Cost 1
Defend
Skill Starter

Defend

Gain 5 Block.

Defect Cost 1
Defend
Skill Starter

Defend

Gain 5 Block.

Necrobinder Cost 1
Defile
Attack Common

Defile

Ethereal. Deal 13 damage.

Silent Cost 0
Deflect
Skill Common

Deflect

Gain 4 Block.

Defect Cost 1
Defragment
Power Rare

Defragment

Gain 1 Focus.

Necrobinder Cost 1
Defy
Skill Common

Defy

Ethereal. Gain 6 Block. Apply 1 Weak.

Necrobinder Cost 2
Delay
Skill Uncommon

Delay

Gain 11 Block. Next turn, gain.

Necrobinder Cost 3
Demesne
Power Rare

Demesne

Ethereal. At the start of your turn, gain and draw 1 additional card.

Ironclad Cost 3
Demon Form
Power Rare

Demon Form

At the start of your turn, gain 2 Strength.

Ironclad Cost 0
Demonic Shield
Skill Uncommon

Demonic Shield

Lose 1 HP. Give another player Block equal to your Block.

Regent Cost 1
Devastate
Attack Uncommon

Devastate

Deal 30 damage.

Necrobinder Cost 1
Devour Life
Power Rare

Devour Life

Whenever you play a Soul , Summon 1.

Necrobinder Cost X
Dirge
Skill Uncommon

Dirge

Summon 3 X times. Add X Souls into your Draw Pile.

Colorless Cost 1
Discovery
Skill Uncommon

Discovery

Choose 1 of 3 random cards to add into your Hand. It costs 0 this turn.

Ironclad Cost 1
Dismantle
Attack Uncommon

Dismantle

Deal 8 damage. If the enemy is Vulnerable , hits twice.

Silent Cost 1
Dodge and Roll
Skill Common

Dodge and Roll

Gain 4 Block. Next turn, gain 4 Block.

Ironclad Cost 1
Dominate
Skill Uncommon

Dominate

Gain 1 Strength for each Vulnerable on the enemy.

Defect Cost 1
Double Energy
Skill Uncommon

Double Energy

Double your Energy. Exhaust.

Necrobinder Cost 1
Drain Power
Attack Common

Drain Power

Deal 10 damage. Upgrade 2 random cards in your Discard Pile.

Colorless Cost 0
Dramatic Entrance
Attack Uncommon

Dramatic Entrance

Innate. Deal 11 damage to ALL enemies. Exhaust.

Necrobinder Cost 1
Dredge
Skill Uncommon

Dredge

Put 3 cards from your Discard Pile into your Hand. Exhaust.

Ironclad Cost 0
Drum of Battle
Power Uncommon

Drum of Battle

Draw 2 cards. At the start of your turn, Exhaust the top card of your Draw Pile.

Defect Cost 1
Dualcast
Skill Starter

Dualcast

Evoke your rightmost Orb twice.

Regent Cost 1
Dying Star
Attack Rare

Dying Star

Ethereal. Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.

Defect Cost 3
Echo Form
Power Rare

Echo Form

The first card you play each turn is played an extra time.

Silent Cost 1
Echoing Slash
Attack Rare

Echoing Slash

Deal 10 damage to ALL enemies. Repeat this effect for each enemy killed.

Necrobinder Cost 2
Eidolon
Skill Rare

Eidolon

Exhaust your Hand. If 9 cards were Exhausted this way, gain 1 Intangible.

Necrobinder Cost 3
End of Days
Skill Rare

End of Days

Apply 29 Doom to ALL enemies. Kill enemies with at least as much Doom as HP.

Defect Cost 1
Energy Surge
Skill Uncommon

Energy Surge

ALL players gain. Exhaust.

Necrobinder Cost 1
Enfeebling Touch
Skill Uncommon

Enfeebling Touch

Ethereal. Enemy loses 8 Strength this turn.

Colorless Cost 1
Entropy
Power Rare

Entropy

At the start of your turn, Transform 1 card in your Hand.

Silent Cost 2
Envenom
Power Rare

Envenom

Whenever an Attack deals unblocked damage, apply 1 Poison.

Colorless Cost 2
Equilibrium
Skill Uncommon

Equilibrium

Gain 13 Block. Retain your Hand this turn.

Necrobinder Cost X
Eradicate
Attack Rare

Eradicate

Retain. Deal 11 damage X times.

Silent Cost 0
Escape Plan
Skill Uncommon

Escape Plan

Draw 1 card. If you draw a Skill, gain 3 Block.

Colorless Cost 3
Eternal Armor
Power Rare

Eternal Armor

Gain 7 Plating.

Ironclad Cost 1
Evil Eye
Skill Uncommon

Evil Eye

Gain 8 Block. Gain another 8 Block if you have Exhausted a card this turn.

Ironclad Cost 2
Expect a Fight
Skill Uncommon

Expect a Fight

Gain for each Attack in your Hand.

Silent Cost 1
Expertise
Skill Uncommon

Expertise

Draw cards until you have 6 in your Hand.

Silent Cost 0
Expose
Skill Uncommon

Expose

Remove all Artifact and Block from the enemy. Apply 2 Vulnerable. Exhaust.

Regent Cost 0
Falling Star
Attack

Falling Star

Deal 7 damage. Apply 1 Weak. Apply 1 Vulnerable.

Silent Cost 2
Fan of Knives
Power Rare

Fan of Knives

Shivs now hit ALL enemies. Add 4 Shivs into your Hand.

Colorless Cost 1
Fasten
Power Uncommon

Fasten

Gain an additional 5 Block from Defend cards.

Necrobinder Cost 1
Fear
Attack Common

Fear

Ethereal. Deal 7 damage. Apply 1 Vulnerable.

Ironclad Cost 1
Feed
Attack Rare

Feed

Deal 10 damage. If Fatal , raise your Max HP by 3. Exhaust.

Ironclad Cost 1
Feel No Pain
Power Uncommon

Feel No Pain

Whenever a card is Exhausted , gain 3 Block.

Defect Cost 2
Feral
Power Uncommon

Feral

The first time you play a 0 Attack each turn, return it to your Hand.

Necrobinder Cost 0
Fetch
Attack Uncommon

Fetch

Osty deals 3 damage. If this is the first time this card has been played this turn, draw 1 card.

Ironclad Cost 2
Fiend Fire
Attack Rare

Fiend Fire

Exhaust your Hand. Deal 7 damage for each card Exhausted. Exhaust.

Ironclad Cost 2
Fight Me!
Attack Uncommon

Fight Me!

Deal 5 damage twice. Gain 2 Strength. The enemy gains 1 Strength.

Defect Cost 1
Fight Through
Skill Uncommon

Fight Through

Gain 13 Block. Add 2 Wounds into your Discard Pile.

Colorless Cost 0
Finesse
Skill Uncommon

Finesse

Gain 4 Block. Draw 1 card.

Silent Cost 1
Finisher
Attack Uncommon

Finisher

Deal 6 damage for each Attack already played this turn.

Colorless Cost 1
Fisticuffs
Attack Uncommon

Fisticuffs

Deal 7 damage. Gain Block equal to damage dealt.

Defect Cost 2
Flak Cannon
Attack Rare

Flak Cannon

Exhaust ALL your Status cards. Deal 8 damage to a random enemy for each card Exhausted.

Ironclad Cost 2
Flame Barrier
Skill Uncommon

Flame Barrier

Gain 12 Block. Whenever you are attacked this turn, deal 4 damage back.

Silent Cost 2
Flanking
Skill Uncommon

Flanking

The enemy takes double damage from other players this turn.

Colorless Cost 0
Flash of Steel
Attack Uncommon

Flash of Steel

Deal 5 damage. Draw 1 card.

Necrobinder Cost 2
Flatten
Attack Common

Flatten

Osty deals 12 damage. This card costs 0 if Osty has attacked this turn.

Silent Cost 1
Flechettes
Attack Uncommon

Flechettes

Deal 5 damage for each Skill in your Hand.

Silent Cost 1
Flick-Flack
Attack Common

Flick-Flack

Sly. Deal 7 damage to ALL enemies.

Defect Cost 1
Focused Strike
Attack Common

Focused Strike

Deal 9 damage. Gain 1 Focus this turn.

Silent Cost 1
Follow Through
Attack Uncommon

Follow Through

Deal 6 damage to ALL enemies. If the last card you played this turn was a Skill, apply 1 Weak to ALL enemies.

Silent Cost 1
Footwork
Power Uncommon

Footwork

Gain 2 Dexterity.

Necrobinder Cost 2
Forbidden Grimoire
Power

Forbidden Grimoire

At the end of combat, you may remove a card from your Deck. Eternal.

Regent Cost 1
Foregone Conclusion
Skill Rare

Foregone Conclusion

Next turn, put 2 cards from your Draw Pile into your Hand.

Ironclad Cost 1
Forgotten Ritual
Skill Uncommon

Forgotten Ritual

If you Exhausted a card this turn, gain.

Necrobinder Cost 1
Friendship
Power Uncommon

Friendship

Lose 2 Strength. Gain at the start of each turn.

Defect Cost 0
FTL
Attack Uncommon

FTL

Deal 5 damage. If you have played fewer than 3 cards this turn, draw 1 card.

Regent Cost 1
Furnace
Power Uncommon

Furnace

At the start of your turn, Forge 4.

Defect Cost 2
Fusion
Skill Uncommon

Fusion

Channel 1 Plasma.

Regent Cost 0
Gamma Blast
Attack Uncommon

Gamma Blast

Deal 13 damage. Apply 2 Weak. Apply 2 Vulnerable.

Colorless Cost 1
Gang Up
Attack Uncommon

Gang Up

Deal 5 damage. Deals 5 additional damage for each time another player has attacked the enemy this turn.

Regent Cost 1
Gather Light
Skill Common

Gather Light

Gain 7 Block. Gain.

Regent Cost 2
Genesis
Power Rare

Genesis

At the start of your turn, gain.

Defect Cost 1
Genetic Algorithm
Skill Rare

Genetic Algorithm

Gain 1 Block. Permanently increase this card's Block by 3. Exhaust.

Defect Cost 2
Glacier
Skill Uncommon

Glacier

Gain 6 Block. Channel 2 Frost.

Defect Cost 1
Glasswork
Skill Uncommon

Glasswork

Gain 5 Block. Channel 1 Glass.

Regent Cost 1
Glimmer
Skill Uncommon

Glimmer

Draw 3 cards. Put 1 card from your Hand on top of your Draw Pile.

Necrobinder Cost 1
Glimpse Beyond
Skill Rare

Glimpse Beyond

ALL players add 3 Souls into their Draw Pile. Exhaust.

Regent Cost 2
Glitterstream
Skill Common

Glitterstream

Gain 11 Block. Next turn, gain 4 Block.

Regent Cost 1
Glow
Skill Common

Glow

Gain. Draw 2 cards.

Defect Cost 0
Go for the Eyes
Attack Common

Go for the Eyes

Deal 3 damage. If the enemy intends to attack, apply 1 Weak.

Colorless Cost 1
Gold Axe
Attack Rare

Gold Axe

Deal damage equal to the number of cards played this combat.

Silent Cost 0
Grand Finale
Attack Rare

Grand Finale

Can only be played if there are no cards in your Draw Pile. Deal 50 damage to ALL enemies.

Ironclad Cost 1
Grapple
Attack Uncommon

Grapple

Deal 7 damage. Whenever you gain Block this turn, deal 5 damage to the enemy.

Necrobinder Cost 1
Grave Warden
Skill Common

Grave Warden

Gain 8 Block. Add a Soul into your Draw Pile.

Necrobinder Cost 1
Graveblast
Attack Common

Graveblast

Deal 4 damage. Put a card from your Discard Pile into your Hand.

Regent Cost 2
GUARDS!!!
Skill Rare

GUARDS!!!

Transform any number of cards in your Hand into Minion Sacrifice. Exhaust.

Regent Cost 1
Guiding Star
Attack Common

Guiding Star

Deal 12 damage. Next turn, draw 2 cards.

Defect Cost 1
Gunk Up
Attack Common

Gunk Up

Deal 4 damage 3 times. Add a Slimed into your Discard Pile.

Defect Cost 1
Hailstorm
Power Uncommon

Hailstorm

At the end of your turn, if you have Frost , deal 6 damage to ALL enemies.

Regent Cost 2
Hammer Time
Power Rare

Hammer Time

Whenever you Forge , all allies Forge as well.

Colorless Cost 2
Hand of Greed
Attack Rare

Hand of Greed

Deal 20 damage. If Fatal , gain 20 Gold.

Silent Cost 1
Hand Trick
Skill Uncommon

Hand Trick

Gain 7 Block. Add Sly to a Skill in your Hand this turn.

Necrobinder Cost 1
Hang
Attack Rare

Hang

Deal 10 damage. Double the damage ALL Hang cards deal to this enemy.

Necrobinder Cost 1
Haunt
Power Uncommon

Haunt

Whenever you play a Soul , a random enemy loses 6 HP.

Ironclad Cost 1
Havoc
Skill Common

Havoc

Play the top card of your Draw Pile and Exhaust it.

Silent Cost 3
Haze
Skill Uncommon

Haze

Sly. Apply 4 Poison to ALL enemies.

Ironclad Cost 1
Headbutt
Attack Common

Headbutt

Deal 9 damage. Put a card from your Discard Pile on top of your Draw Pile.

Regent Cost X
Heavenly Drill
Attack Rare

Heavenly Drill

Deal 8 damage X times. Double X if it's 4 or more.

Regent Cost 2
Hegemony
Attack Uncommon

Hegemony

Deal 15 damage. Next turn, gain.

Regent Cost 2
Heirloom Hammer
Attack Rare

Heirloom Hammer

Deal 17 damage. Choose a Colorless card in your Hand. Add a copy of that card into your Hand.

Defect Cost 0
Helix Drill
Attack Rare

Helix Drill

Deal 3 damage for each previously spent this turn.

Ironclad Cost 2
Hellraiser
Power Rare

Hellraiser

Whenever you draw a card containing “Strike”, it is played against a random enemy.

Ironclad Cost 1
Hemokinesis
Attack Uncommon

Hemokinesis

Lose 2 HP. Deal 14 damage.

Regent Cost 1
Hidden Cache
Skill Common

Hidden Cache

Gain. Next turn, gain.

Silent Cost 0
Hidden Daggers
Skill Uncommon

Hidden Daggers

Discard 2 cards. Add 2 Shivs into your Hand.

Colorless Cost 1
Hidden Gem
Skill Rare

Hidden Gem

A random card in your Draw Pile gains Replay 2.

Necrobinder Cost 2
High Five
Attack Uncommon

High Five

Osty deals 11 damage and applies 2 Vulnerable to ALL enemies.

Defect Cost 1
Hologram
Skill Common

Hologram

Gain 3 Block. Put a card from your Discard Pile into your Hand.

Defect Cost 0
Hotfix
Skill Common

Hotfix

Gain 2 Focus this turn.

Ironclad Cost 3
Howl from Beyond
Attack Uncommon

Howl from Beyond

Deal 16 damage to ALL enemies. At the start of your turn, plays from the Exhaust Pile.

Colorless Cost 1
Huddle Up
Skill Uncommon

Huddle Up

ALL allies draw 2 cards.

Defect Cost 2
Hyperbeam
Attack Rare

Hyperbeam

Deal 26 damage to ALL enemies. Lose 3 Focus.

Regent Cost 1
I Am Invincible
Skill Rare

I Am Invincible

Gain 9 Block. At the end of your turn, if this is on top of your Draw Pile , play it.

Defect Cost 3
Ice Lance
Attack Rare

Ice Lance

Deal 19 damage. Channel 3 Frost.

Defect Cost 1
Ignition
Skill Rare

Ignition

Another player Channels Plasma.

Colorless Cost 0
Impatience
Skill Uncommon

Impatience

If you have no Attack s in your Hand , draw 2 cards.

Ironclad Cost 2
Impervious
Skill Rare

Impervious

Gain 30 Block. Exhaust.

Ironclad Cost 1
Infernal Blade
Skill Uncommon

Infernal Blade

Add a random Attack into your Hand. It's free to play this turn. Exhaust.

Ironclad Cost 1
Inferno
Power Uncommon

Inferno

At the start of your turn, lose 1 HP. Whenever you lose HP on your turn, deal 6 damage to ALL enemies.

Silent Cost 1
Infinite Blades
Power Uncommon

Infinite Blades

At the start of your turn, add 1 Shiv into your Hand.

Ironclad Cost 1
Inflame
Power Uncommon

Inflame

Gain 2 Strength.

Colorless Cost 1
Intercept
Skill Uncommon

Intercept

Gain 9 Block. Redirect all incoming attacks that would be dealt to another player this turn to you.

Necrobinder Cost 1
Invoke
Skill Common

Invoke

Next turn, Summon 2 and gain.

Ironclad Cost 1
Iron Wave
Attack Common

Iron Wave

Gain 5 Block. Deal 5 damage.

Defect Cost 1
Iteration
Power Uncommon

Iteration

The first time you draw a Status card each turn, draw 2 cards.

Colorless Cost 0
Jack of All Trades
Skill Uncommon

Jack of All Trades

Add 1 random Colorless card into your Hand. Exhaust.

Colorless Cost 3
Jackpot
Attack Rare

Jackpot

Deal 25 damage. Add 3 random 0 cards into your Hand.

Ironclad Cost 2
Juggernaut
Power Rare

Juggernaut

Whenever you gain Block , deal 5 damage to a random enemy.

Ironclad Cost 1
Juggling
Power Uncommon

Juggling

Add a copy of the third Attack you play each turn into your Hand.

Regent Cost 4
Kingly Kick
Attack Uncommon

Kingly Kick

Deal 24 damage. Whenever you draw this card, reduce its cost by 1.

Regent Cost 1
Kingly Punch
Attack Uncommon

Kingly Punch

Deal 8 damage. Whenever you draw this card, increase its damage by 3 this combat.

Silent Cost 2
Knife Trap
Skill Rare

Knife Trap

Play every Shiv in your Exhaust Pile on the enemy.

Colorless Cost 3
Knockdown
Attack Rare

Knockdown

Deal 10 damage. The enemy takes double damage from other players this turn.

Regent Cost 3
Knockout Blow
Attack Uncommon

Knockout Blow

Deal 30 damage. If this kills an enemy, gain.

Regent Cost 0
Know Thy Place
Skill Common

Know Thy Place

Apply 1 Weak. Apply 1 Vulnerable.

Regent Cost 0
Largesse
Skill Uncommon

Largesse

Another player adds 1 random Colorless card to their Hand.

Silent Cost 1
Leading Strike
Attack Common

Leading Strike

Deal 7 damage. Add 1 Shiv into your Hand.

Defect Cost 1
Leap
Skill Common

Leap

Gain 9 Block.

Silent Cost 2
Leg Sweep
Skill Uncommon

Leg Sweep

Apply 2 Weak. Gain 11 Block.

Necrobinder Cost 2
Legion of Bone
Skill Uncommon

Legion of Bone

ALL players Summon 6. Exhaust.

Necrobinder Cost 1
Lethality
Power Uncommon

Lethality

Ethereal. The first Attack each turn deals 50% additional damage.

Colorless Cost 1
Lift
Skill Uncommon

Lift

Give another player 11 Block.

Defect Cost 1
Lightning Rod
Skill Common

Lightning Rod

Gain 4 Block. At the start of the next 2 turns, Channel 1 Lightning.

Defect Cost 1
Loop
Power Uncommon

Loop

At the start of your turn, trigger the passive ability of your rightmost Orb.

Regent Cost 0
Lunar Blast
Attack Uncommon

Lunar Blast

Deal 4 damage for each Skill already played this turn.

Defect Cost 1
Machine Learning
Power Rare

Machine Learning

At the start of your turn, draw 1 additional card.

Regent Cost 0
Make It So
Attack Rare

Make It So

Deal 6 damage. Every 3 Skills you play in a turn, put this into your Hand.

Silent Cost X
Malaise
Skill Rare

Malaise

Enemy loses X Strength. Apply X Weak. Exhaust.

Ironclad Cost 3
Mangle
Attack Rare

Mangle

Deal 15 damage. Enemy loses 10 Strength this turn.

Regent Cost 1
Manifest Authority
Skill Uncommon

Manifest Authority

Gain 7 Block. Add 1 random Colorless card into your Hand.

Colorless Cost 0
Master of Strategy
Skill Rare

Master of Strategy

Draw 3 cards. Exhaust.

Silent Cost 2
Master Planner
Power Rare

Master Planner

When you play a Skill, it gains Sly.

Colorless Cost 2
Mayhem
Power Rare

Mayhem

At the start of your turn, play the top card of your Draw Pile.

Necrobinder Cost 3
Melancholy
Skill Uncommon

Melancholy

Gain 13 Block. Reduce this card's cost by whenever ANYONE dies.

Silent Cost 1
Memento Mori
Attack Uncommon

Memento Mori

Deal 8 damage. Deals 4 additional damage for each card discarded this turn.

Regent Cost 0
Meteor Shower
Attack

Meteor Shower

Deal 14 damage to ALL enemies. Apply 2 Weak and Vulnerable to ALL enemies.

Defect Cost 5
Meteor Strike
Attack Rare

Meteor Strike

Deal 24 damage. Channel 3 Plasma.

Colorless Cost 1
Mimic
Skill Rare

Mimic

Gain Block equal to the Block on another player.

Colorless Cost 1
Mind Blast
Attack Uncommon

Mind Blast

Innate. Deal damage equal to the number of cards in your Draw Pile.

Silent Cost 1
Mirage
Skill Uncommon

Mirage

Gain Block equal to Poison on ALL enemies. Exhaust.

Necrobinder Cost 0
Misery
Attack Rare

Misery

Deal 7 damage. Apply any debuffs on the enemy to ALL other enemies.

Defect Cost 0
Modded
Skill Rare

Modded

Gain 1 Orb Slot. Draw 1 card. Increase this card's cost by 1.

Ironclad Cost 1
Molten Fist
Attack Common

Molten Fist

Deal 10 damage. Double the enemy's Vulnerable. Exhaust.

Defect Cost 1
Momentum Strike
Attack Common

Momentum Strike

Deal 10 damage. Reduce this card's cost to 0.

Regent Cost 3
Monarch's Gaze
Power Rare

Monarch's Gaze

Whenever you attack an enemy, it loses 1 Strength this turn.

Regent Cost 0
Monologue
Skill Uncommon

Monologue

Whenever you play a card this turn, gain 1 Strength this turn.

Defect Cost X
Multi-Cast
Skill Rare

Multi-Cast

Evoke your rightmost Orb X times.

Silent Cost 3
Murder
Attack Rare

Murder

Deal 1 damage. Deals 1 additional damage for each card drawn this combat.

Necrobinder Cost 2
Necro Mastery
Power Rare

Necro Mastery

Summon 5. Whenever Osty loses HP, ALL enemies lose that much HP as well.

Necrobinder Cost 1
Negative Pulse
Skill Common

Negative Pulse

Gain 5 Block. Apply 7 Doom to ALL enemies.

Necrobinder Cost 0
Neurosurge
Power Rare

Neurosurge

Gain. Draw 2 cards. At the start of your turn, apply 3 Doom to yourself.

Silent Cost 0
Neutralize
Attack Starter

Neutralize

Deal 3 damage. Apply 1 Weak.

Regent Cost 1
Neutron Aegis
Power Rare

Neutron Aegis

Gain 8 Plating.

Silent Cost 3
Nightmare
Skill Rare

Nightmare

Choose a card. Next turn, add 3 copies of that card into your Hand. Exhaust.

Necrobinder Cost 1
No Escape
Skill Uncommon

No Escape

Apply 10 Doom , plus an additional 5 Doom for every 10 Doom already on this enemy.

Colorless Cost 1
Nostalgia
Power Rare

Nostalgia

The first Attack or Skill you play each turn is placed on top of your Draw Pile.

Silent Cost 1
Noxious Fumes
Power Uncommon

Noxious Fumes

At the start of your turn, apply 2 Poison to ALL enemies.

Defect Cost 2
Null
Attack Uncommon

Null

Deal 10 damage. Apply 2 Weak. Channel 1 Dark.

Necrobinder Cost 0
Oblivion
Skill Rare

Oblivion

Whenever you play a card this turn, apply 3 Doom to the enemy.

Ironclad Cost 0
Offering
Skill Rare

Offering

Lose 6 HP. Gain. Draw 3 cards. Exhaust.

Colorless Cost 0
Omnislice
Attack Uncommon

Omnislice

Deal 8 damage. Damage ALL other enemies equal to the damage dealt.

Ironclad Cost 1
One-Two Punch
Skill Rare

One-Two Punch

This turn, your next Attack is played an extra time.

Regent Cost 2
Orbit
Power Uncommon

Orbit

Every 4 you spend, gain.

Silent Cost 1
Outbreak
Power Uncommon

Outbreak

Every 3 times you apply Poison , deal 11 damage to ALL enemies.

Defect Cost 0
Overclock
Skill Uncommon

Overclock

Draw 2 cards. Add a Burn into your Discard Pile.

Ironclad Cost 0
Pact's End
Attack Rare

Pact's End

Can only be played if you have 3 or more cards in your Exhaust Pile. Deal 17 damage to ALL enemies.

Necrobinder Cost 1
Pagestorm
Power Uncommon

Pagestorm

Whenever you draw an Ethereal card, draw 1 card.

Regent Cost 1
Pale Blue Dot
Power Uncommon

Pale Blue Dot

If you play 5 or more cards in a turn, draw 1 card at the start of your next turn.

Colorless Cost 0
Panache
Power Uncommon

Panache

Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.

Colorless Cost 0
Panic Button
Skill Uncommon

Panic Button

Gain 30 Block. You cannot gain Block from cards for 2 turns. Exhaust.

Regent Cost 1
Parry
Power Uncommon

Parry

Whenever you play Sovereign Blade, gain 6 Block.

Necrobinder Cost 1
Parse
Skill Uncommon

Parse

Ethereal. Draw 3 cards.

Regent Cost 0
Particle Wall
Skill Uncommon

Particle Wall

Gain 9 Block. Return this card to your Hand.

Regent Cost 1
Patter
Skill Common

Patter

Gain 8 Block. Gain 2 Vigor.

Ironclad Cost 2
Perfected Strike
Attack Common

Perfected Strike

Deal 6 damage. Deals 2 additional damage for ALL your cards containing “Strike”.

Silent Cost 1
Phantom Blades
Power Uncommon

Phantom Blades

Shivs gain Retain. The first Shiv you play each turn deals 9 additional damage.

Regent Cost 1
Photon Cut
Attack Common

Photon Cut

Deal 10 damage. Draw 1 card. Put 1 card from your Hand on top of your Draw Pile.

Silent Cost 1
Piercing Wail
Skill Common

Piercing Wail

ALL enemies lose 6 Strength this turn. Exhaust.

Ironclad Cost 1
Pillage
Attack Uncommon

Pillage

Deal 6 damage. Draw cards until you draw a non-Attack card.

Regent Cost 1
Pillar of Creation
Power Uncommon

Pillar of Creation

Whenever you create a card, gain 3 Block.

Silent Cost 3
Pinpoint
Attack Uncommon

Pinpoint

Deal 17 damage. Costs 1 less for each Skill played this turn.

Silent Cost 1
Poisoned Stab
Attack Common

Poisoned Stab

Deal 6 damage. Apply 3 Poison.

Necrobinder Cost 0
Poke
Attack Common

Poke

Osty deals 6 damage.

Ironclad Cost 1
Pommel Strike
Attack Common

Pommel Strike

Deal 9 damage. Draw 1 card.

Silent Cost 2
Pounce
Attack Uncommon

Pounce

Deal 12 damage. The next Skill you play costs 0.

Silent Cost 0
Precise Cut
Attack Uncommon

Precise Cut

Deal 13 damage. Deals 2 less damage for each other card in your Hand.

Silent Cost 2
Predator
Attack Uncommon

Predator

Deal 15 damage. Next turn, draw 2 cards.

Colorless Cost 1
Prep Time
Power Uncommon

Prep Time

At the start of your turn, gain 4 Vigor.

Silent Cost 0
Prepared
Skill Common

Prepared

Draw 1 card. Discard 1 card.

Ironclad Cost 0
Primal Force
Skill Rare

Primal Force

Transform all Attack s in your Hand into Giant Rock.

Colorless Cost 0
Production
Skill Uncommon

Production

Gain.

Colorless Cost 0
Prolong
Skill Uncommon

Prolong

Next turn, gain Block equal to your current Block.

Regent Cost 2
Prophesize
Skill Uncommon

Prophesize

Draw 6 cards.

Necrobinder Cost 1
Protector
Attack

Protector

Osty deals 10 damage. Deals additional damage equal to Osty's Max HP.

Colorless Cost 1
Prowess
Power Uncommon

Prowess

Gain 1 Strength. Gain 1 Dexterity.

Necrobinder Cost 2
Pull Aggro
Skill Common

Pull Aggro

Summon 4. Gain 7 Block.

Necrobinder Cost 1
Pull from Below
Attack Uncommon

Pull from Below

Deal 5 damage for each Ethereal card played this combat.

Colorless Cost 0
Purity
Skill Uncommon

Purity

Retain. Exhaust up to 3 cards in your Hand. Exhaust.

Necrobinder Cost 1
Putrefy
Skill Uncommon

Putrefy

Apply 2 Weak. Apply 2 Vulnerable. Exhaust.

Ironclad Cost 2
Pyre
Power Rare

Pyre

Gain at the start of each turn.

Defect Cost 1
Quadcast
Skill

Quadcast

Evoke your rightmost Orb 4 times.

Regent Cost 0
Quasar
Skill Uncommon

Quasar

Choose 1 of 3 random Colorless cards to add into your Hand.

Regent Cost 0
Radiate
Attack Uncommon

Radiate

Deal 3 damage to ALL enemies for each gained this turn.

Ironclad Cost 0
Rage
Skill Uncommon

Rage

Whenever you play an Attack this turn, gain 3 Block.

Defect Cost 2
Rainbow
Skill Rare

Rainbow

Channel 1 Lightning. Channel 1 Frost. Channel 1 Dark.

Colorless Cost 2
Rally
Skill Rare

Rally

ALL players gain 12 Block.

Ironclad Cost 1
Rampage
Attack Uncommon

Rampage

Deal 9 damage. Increase this card's damage by 5 this combat.

Necrobinder Cost 1
Rattle
Attack Uncommon

Rattle

Osty deals 7 damage. Hits an additional time for each other time he has attacked this turn.

Necrobinder Cost 3
Reanimate
Skill Rare

Reanimate

Summon 20. Exhaust.

Necrobinder Cost 3
Reap
Attack Common

Reap

Retain. Deal 27 damage.

Necrobinder Cost 3
Reaper Form
Power Rare

Reaper Form

Whenever Attack s deal damage, they also apply that much Doom.

Necrobinder Cost 1
Reave
Attack Common

Reave

Deal 9 damage. Add a Soul into your Draw Pile.

Defect Cost 0
Reboot
Skill Rare

Reboot

Shuffle ALL your cards into your Draw Pile. Draw 4 cards. Exhaust.

Regent Cost 1
Refine Blade
Skill Common

Refine Blade

Forge 6. Next turn, gain.

Regent Cost 1
Reflect
Skill Uncommon

Reflect

Gain 17 Block. Block ed attack damage is reflected to your attacker this turn.

Silent Cost 3
Reflex
Skill Uncommon

Reflex

Sly. Draw 2 cards.

Defect Cost 3
Refract
Attack Uncommon

Refract

Deal 9 damage twice. Channel 2 Glass.

Colorless Cost 2
Rend
Attack Rare

Rend

Deal 15 damage. Deals 5 additional damage for each unique debuff on the enemy.

Regent Cost 1
Resonance
Skill Uncommon

Resonance

Gain 1 Strength. ALL enemies lose 1 Strength.

Colorless Cost 0
Restlessness
Skill Uncommon

Restlessness

Retain. If your Hand is empty, draw 2 cards and gain.

Silent Cost 2
Ricochet
Attack Common

Ricochet

Sly. Deal 3 damage to a random enemy 4 times.

Necrobinder Cost 0
Right Hand Hand
Attack Uncommon

Right Hand Hand

Osty deals 4 damage. Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.

Defect Cost 1
Rip and Tear
Attack Uncommon

Rip and Tear

Deal 7 damage to a random enemy twice.

Defect Cost 2
Rocket Punch
Attack Uncommon

Rocket Punch

Deal 13 damage. Draw 1 card. When a Status card is created, reduce this card's cost to 0 this turn.

Colorless Cost 3
Rolling Boulder
Power Rare

Rolling Boulder

At the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.

Regent Cost 0
Royal Gamble
Skill Uncommon

Royal Gamble

Gain 9. Exhaust.

Regent Cost 1
Royalties
Power Rare

Royalties

At the end of combat, gain 30 Gold.

Ironclad Cost 1
Rupture
Power Uncommon

Rupture

Whenever you lose HP on your turn, gain 1 Strength.

Necrobinder Cost 1
Sacrifice
Skill Rare

Sacrifice

Retain. If Osty is alive, he dies and you gain Block equal to double his Max HP.

Colorless Cost 1
Salvo
Attack Rare

Salvo

Deal 12 damage. Retain your Hand this turn.

Defect Cost 1
Scavenge
Skill Uncommon

Scavenge

Exhaust a card. Next turn, gain.

Necrobinder Cost 1
Scourge
Skill Common

Scourge

Apply 13 Doom. Draw 1 card.

Defect Cost 1
Scrape
Attack Uncommon

Scrape

Deal 7 damage. Draw 4 cards. Discard all cards drawn this way that do not cost 0.

Colorless Cost 1
Scrawl
Skill Rare

Scrawl

Draw cards until your Hand is full. Exhaust.

Necrobinder Cost 1
Sculpting Strike
Attack Common

Sculpting Strike

Deal 8 damage. Add Ethereal to a card in your Hand.

Necrobinder Cost 0
Seance
Skill Rare

Seance

Ethereal. Transform a card in your Draw Pile into Soul.

Ironclad Cost 1
Second Wind
Skill Uncommon

Second Wind

Exhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.

Colorless Cost 0
Secret Technique
Skill Rare

Secret Technique

Put a Skill from your Draw Pile into your Hand.

Colorless Cost 0
Secret Weapon
Skill Rare

Secret Weapon

Put an Attack from your Draw Pile into your Hand.

Colorless Cost 1
Seeker Strike
Attack Uncommon

Seeker Strike

Deal 6 damage. Choose 1 of 3 cards in your Draw Pile to add into your Hand.

Regent Cost 1
Seeking Edge
Power Rare

Seeking Edge

Forge 7. Sovereign Blade now deals damage to ALL enemies.

Necrobinder Cost 2
Sentry Mode
Power Rare

Sentry Mode

At the start of your turn, add 1 Sweeping Gaze into your Hand.

Silent Cost 3
Serpent Form
Power Rare

Serpent Form

Whenever you play a card, deal 4 damage to a random enemy.

Ironclad Cost 1
Setup Strike
Attack Common

Setup Strike

Deal 7 damage. Gain 2 Strength this turn.

Regent Cost 2
Seven Stars
Attack Rare

Seven Stars

Deal 7 damage to ALL enemies 7 times.

Necrobinder Cost 2
Severance
Attack Uncommon

Severance

Deal 13 damage. Add a Soul into your Draw Pile , Hand , and Discard Pile.

Defect Cost 2
Shadow Shield
Skill Uncommon

Shadow Shield

Gain 11 Block. Channel 1 Dark.

Silent Cost 1
Shadow Step
Skill Rare

Shadow Step

Discard your Hand. Next turn, Attack s deal double damage.

Silent Cost 1
Shadowmeld
Skill Rare

Shadowmeld

Double your Block gain this turn.

Necrobinder Cost 0
Shared Fate
Skill Rare

Shared Fate

Lose 2 Strength. Enemy loses 2 Strength. Exhaust.

Defect Cost 1
Shatter
Attack Rare

Shatter

Deal 11 damage to ALL enemies. Evoke all of your Orbs.

Regent Cost 1
Shining Strike
Attack Uncommon

Shining Strike

Deal 8 damage. Gain. Put this card on top of your Draw Pile.

Colorless Cost 2
Shockwave
Skill Uncommon

Shockwave

Apply 3 Weak and Vulnerable to ALL enemies. Exhaust.

Necrobinder Cost 1
Shroud
Power Uncommon

Shroud

Whenever you apply Doom , gain 2 Block.

Ironclad Cost 1
Shrug It Off
Skill Common

Shrug It Off

Gain 8 Block. Draw 1 card.

Necrobinder Cost 1
Sic 'Em
Attack Uncommon

Sic 'Em

Osty deals 5 damage. Whenever Osty hits this enemy this turn, Summon 2.

Defect Cost 1
Signal Boost
Skill Rare

Signal Boost

The next Power you play is played an additional time. Exhaust.

Silent Cost X
Skewer
Attack Uncommon

Skewer

Deal 7 damage X times.

Defect Cost 1
Skim
Skill Uncommon

Skim

Draw 3 cards.

Necrobinder Cost 2
Sleight of Flesh
Power Uncommon

Sleight of Flesh

Whenever you apply a debuff to an enemy, they take 9 damage.

Silent Cost 0
Slice
Attack Common

Slice

Deal 6 damage.

Defect Cost 1
Smokestack
Power Uncommon

Smokestack

Whenever you create a Status , deal 5 damage to ALL enemies.

Silent Cost 2
Snakebite
Skill Common

Snakebite

Retain. Apply 7 Poison.

Necrobinder Cost 1
Snap
Attack Common

Snap

Osty deals 7 damage. Add Retain to a card in your Hand.

Silent Cost 2
Sneaky
Power Rare

Sneaky

Sly. Whenever another player attacks an enemy, gain 1 Block.

Regent Cost 1
Solar Strike
Attack Common

Solar Strike

Deal 8 damage. Gain.

Necrobinder Cost 1
Soul Storm
Attack Rare

Soul Storm

Deal 9 damage. Deals 2 additional damage for each Soul in your Exhaust Pile.

Necrobinder Cost 1
Sow
Attack Common

Sow

Retain. Deal 8 damage to ALL enemies.

Regent Cost 2
Spectrum Shift
Power Uncommon

Spectrum Shift

At the start of your turn, add 1 random Colorless card into your Hand.

Silent Cost 2
Speedster
Power Uncommon

Speedster

Whenever you draw a card during your turn, deal 2 damage to ALL enemies.

Defect Cost 1
Spinner
Power Rare

Spinner

At the start of your turn, Channel 1 Glass.

Necrobinder Cost 1
Spirit of Ash
Power Rare

Spirit of Ash

Whenever you play an Ethereal card, gain 4 Block.

Ironclad Cost 0
Spite
Attack Uncommon

Spite

Deal 6 damage. If you lost HP this turn, draw 1 card.

Colorless Cost 1
Splash
Skill Uncommon

Splash

Choose 1 of 3 random Attack s from another character to add into your Hand. It's free to play this turn.

Regent Cost 1
Spoils of Battle
Skill Common

Spoils of Battle

Forge 10.

Necrobinder Cost 1
Spur
Skill Uncommon

Spur

Retain. Summon 3. Osty heals 5 HP.

Necrobinder Cost 3
Squeeze
Attack Rare

Squeeze

Osty deals 25 damage. Deals 5 additional damage for ALL your other Osty Attack s.

Ironclad Cost 2
Stampede
Power Uncommon

Stampede

At the end of your turn, 1 random Attack in your Hand is played against a random enemy.

Regent Cost 0
Stardust
Attack Uncommon

Stardust

Deal 5 damage to a random enemy X times.

Ironclad Cost 1
Stoke
Skill Rare

Stoke

Exhaust your Hand. Draw a card for each card Exhausted. Exhaust.

Ironclad Cost 3
Stomp
Attack Uncommon

Stomp

Deal 12 damage to ALL enemies. Costs 1 less for each Attack played this turn.

Ironclad Cost 1
Stone Armor
Power Uncommon

Stone Armor

Gain 4 Plating.

Defect Cost 1
Storm
Power Uncommon

Storm

Whenever you play a Power, Channel 1 Lightning.

Silent Cost 1
Storm of Steel
Skill Rare

Storm of Steel

Discard your Hand. Add 1 Shiv into your Hand for each card discarded.

Silent Cost 1
Strangle
Attack Uncommon

Strangle

Deal 8 damage. Whenever you play a card this turn, the enemy loses 2 HP.

Colorless Cost 1
Stratagem
Power Uncommon

Stratagem

Whenever you shuffle your Draw Pile , choose a card from it to put into your Hand.

Ironclad Cost 1
Strike
Attack Starter

Strike

Deal 6 damage.

Silent Cost 1
Strike
Attack Starter

Strike

Deal 6 damage.

Regent Cost 1
Strike
Attack Starter

Strike

Deal 6 damage.

Necrobinder Cost 1
Strike
Attack Starter

Strike

Deal 6 damage.

Defect Cost 1
Strike
Attack Starter

Strike

Deal 6 damage.

Defect Cost 1
Subroutine
Power Uncommon

Subroutine

Whenever you play a Power, gain.

Silent Cost 1
Sucker Punch
Attack Common

Sucker Punch

Deal 8 damage. Apply 1 Weak.

Regent Cost 1
Summon Forth
Skill Uncommon

Summon Forth

Forge 8. Put Sovereign Blade into your Hand from anywhere.

Defect Cost 3
Sunder
Attack Uncommon

Sunder

Deal 24 damage. If this kills an enemy, gain.

Defect Cost 0
Supercritical
Skill Rare

Supercritical

Gain 4. Exhaust.

Regent Cost 1
Supermassive
Attack Uncommon

Supermassive

Deal 5 damage. Deals 3 additional damage for each card you created this combat.

Silent Cost 0
Suppress
Attack

Suppress

Innate. Deal 11 damage. Apply 3 Weak.

Silent Cost 1
Survivor
Skill Starter

Survivor

Gain 8 Block. Discard 1 card.

Defect Cost 1
Sweeping Beam
Attack Common

Sweeping Beam

Deal 6 damage to ALL enemies. Draw 1 card.

Ironclad Cost 1
Sword Boomerang
Attack Common

Sword Boomerang

Deal 3 damage to a random enemy 3 times.

Regent Cost 2
Sword Sage
Power Rare

Sword Sage

Increase the cost of Sovereign Blade by 1. Sovereign Blade now hits an additional time.

Defect Cost 1
Synchronize
Skill Uncommon

Synchronize

Gain 2 Focus this turn for each unique Orb you have.

Defect Cost 2
Synthesis
Attack Uncommon

Synthesis

Deal 12 damage. The next Power you play costs 0.

Silent Cost 3
Tactician
Skill Uncommon

Tactician

Sly. Gain.

Colorless Cost 2
Tag Team
Attack Uncommon

Tag Team

Deal 11 damage. The next Attack another player plays on the enemy is played an extra time.

Ironclad Cost 1
Tank
Power Rare

Tank

Take double damage from enemies. Allies take half damage from enemies.

Ironclad Cost 1
Taunt
Skill Uncommon

Taunt

Gain 7 Block. Apply 1 Vulnerable.

Ironclad Cost 2
Tear Asunder
Attack Rare

Tear Asunder

Deal 5 damage. Hits an additional time for each time you lost HP this combat.

Defect Cost X
Tempest
Skill Uncommon

Tempest

Channel X Lightning.

Regent Cost 1
Terraforming
Skill Uncommon

Terraforming

Gain 6 Vigor.

Defect Cost 0
Tesla Coil
Attack Uncommon

Tesla Coil

Deal 3 damage. Trigger all Lightning against the enemy.

Colorless Cost 2
The Bomb
Skill Uncommon

The Bomb

At the end of 3 turns, deal 40 damage to ALL enemies.

Colorless Cost 0
The Gambit
Skill Rare

The Gambit

Gain 50 Block. If you take unblocked attack damage this combat, die.

Silent Cost 1
The Hunt
Attack Rare

The Hunt

Deal 10 damage. If Fatal , gain an additional card reward. Exhaust.

Necrobinder Cost 2
The Scythe
Attack Rare

The Scythe

Deal 13 damage. Permanently increase this card's damage by 3. Exhaust.

Regent Cost 1
The Sealed Throne
Power

The Sealed Throne

Whenever you play a card, gain.

Regent Cost 1
The Smith
Skill Rare

The Smith

Forge 30.

Colorless Cost 0
Thinking Ahead
Skill Uncommon

Thinking Ahead

Draw 2 cards. Put 1 card from your Hand on top of your Draw Pile.

Ironclad Cost 1
Thrash
Attack Rare

Thrash

Deal 4 damage twice. Exhaust a random Attack in your Hand and add its damage to this card.

Colorless Cost 1
Thrumming Hatchet
Attack Uncommon

Thrumming Hatchet

Deal 11 damage. At the start of your next turn, return this to your Hand.

Defect Cost 1
Thunder
Power Uncommon

Thunder

Whenever you Evoke Lightning , deal 6 damage to each enemy hit.

Ironclad Cost 1
Thunderclap
Attack Common

Thunderclap

Deal 4 damage and apply 1 Vulnerable to ALL enemies.

Necrobinder Cost 2
Time's Up
Attack Rare

Time's Up

Deal damage equal to the enemy's Doom. Exhaust.

Silent Cost 1
Tools of the Trade
Power Rare

Tools of the Trade

At the start of your turn, draw 1 card and discard 1 card.

Silent Cost 2
Tracking
Power Rare

Tracking

Weak enemies take double damage from Attack s.

Necrobinder Cost 1
Transfigure
Skill Rare

Transfigure

Add Replay to a card in your Hand. It costs an extra.

Defect Cost 1
Trash to Treasure
Power Rare

Trash to Treasure

Whenever you create a Status card, Channel 1 random Orb.

Ironclad Cost 1
Tremble
Skill Common

Tremble

Apply 2 Vulnerable.

Ironclad Cost 1
True Grit
Skill Common

True Grit

Gain 7 Block. Exhaust 1 card.

Defect Cost 0
TURBO
Skill Common

TURBO

Gain. Add a Void into your Discard Pile.

Ironclad Cost 1
Twin Strike
Attack Common

Twin Strike

Deal 5 damage twice.

Regent Cost 1
Tyranny
Power Rare

Tyranny

At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.

Colorless Cost 1
Ultimate Defend
Skill Uncommon

Ultimate Defend

Gain 11 Block.

Colorless Cost 1
Ultimate Strike
Attack Uncommon

Ultimate Strike

Deal 14 damage.

Necrobinder Cost 0
Undeath
Skill Rare

Undeath

Gain 7 Block. Add a copy of this card into your Discard Pile.

Necrobinder Cost 1
Unleash
Attack

Unleash

Osty deals 6 damage. Deals additional damage equal to Osty's current HP.

Ironclad Cost 2
Unmovable
Power Rare

Unmovable

The first time you gain Block from a card each turn, double the amount gained.

Ironclad Cost 2
Unrelenting
Attack Uncommon

Unrelenting

Deal 12 damage. The next Attack you play costs 0.

Silent Cost 2
Untouchable
Skill Common

Untouchable

Sly. Gain 9 Block.

Silent Cost 2
Up My Sleeve
Skill Uncommon

Up My Sleeve

Add 3 Shivs into your Hand. Reduce this card's cost by 1.

Ironclad Cost 2
Uppercut
Attack Uncommon

Uppercut

Deal 13 damage. Apply 1 Weak. Apply 1 Vulnerable.

Defect Cost 2
Uproar
Attack Common

Uproar

Deal 5 damage twice. Play a random Attack from your Draw Pile.

Necrobinder Cost 1
Veilpiercer
Attack Uncommon

Veilpiercer

Deal 10 damage. The next Ethereal card you play costs 0.

Regent Cost 1
Venerate
Skill

Venerate

Gain.

Ironclad Cost 1
Vicious
Power Uncommon

Vicious

Whenever you apply Vulnerable , draw 1 card.

Regent Cost 3
Void Form
Power Rare

Void Form

End your turn. The first 2 cards you play each turn are free to play.

Colorless Cost X
Volley
Attack Uncommon

Volley

Deal 10 damage to a random enemy X times.

Defect Cost 2
Voltaic
Skill Rare

Voltaic

Channel Lightning equal to the Lightning already Channeled this combat.

Silent Cost 1
Well-Laid Plans
Power Uncommon

Well-Laid Plans

At the end of your turn, Retain up to 1 card.

Ironclad Cost X
Whirlwind
Attack Uncommon

Whirlwind

Deal 5 damage to ALL enemies X times.

Defect Cost 1
White Noise
Skill Uncommon

White Noise

Add a random Power into your Hand. It's free to play this turn. Exhaust.

Necrobinder Cost 0
Wisp
Skill Common

Wisp

Gain. Exhaust.

Silent Cost 3
Wraith Form
Power

Wraith Form

Gain 2 Intangible. At the start of your turn, lose 1 Dexterity.

Regent Cost 1
Wrought in War
Attack Common

Wrought in War

Deal 7 damage. Forge 5.

Defect Cost 1
Zap
Skill Starter

Zap

Channel 1 Lightning.