Updated March 7, 2026Written by Marcus Vale

Relics Database

Relics

Browse the full relic pool with quick filters for character and rarity.

252 relics

Character

Rarity

Akabeko
Colorless Uncommon

Akabeko

At the start of each combat, gain 8 Vigor.

Alchemical Coffer
Colorless Ancient

Alchemical Coffer

Upon pickup, gain 4 potion slots filled with random potions.

Amethyst Aubergine
Colorless Common

Amethyst Aubergine

Enemies drop 10 additional Gold.

Anchor
Colorless Common

Anchor

Start each combat with 10 Block.

Arcane Scroll
Colorless Ancient

Arcane Scroll

Upon pickup, obtain a random Rare Card to add to your Deck.

Archaic Tooth
Colorless Ancient

Archaic Tooth

Upon pickup, Transform a starter card with an ancient version.

Art of War
Colorless Rare

Art of War

If you do not play any Attacks during your turn, gain an additional Colorless Energy next turn.

Astrolabe
Colorless Ancient

Astrolabe

Upon pickup, Transform 3 cards, then Upgrade them.

Bag of Marbles
Colorless Uncommon

Bag of Marbles

At the start of each combat, apply 1 Vulnerable to ALL enemies.

Bag of Preparation
Colorless Common

Bag of Preparation

At the start of each combat, draw 2 additional cards.

Beating Remnant
Colorless Rare

Beating Remnant

You cannot lose more than 20 HP in a single turn.

Beautiful Bracelet
Colorless Ancient

Beautiful Bracelet

Upon pickup, choose 3 cards in your Deck. Enchant them with Swift 3.

Bellows
Colorless Uncommon

Bellows

The first hand you draw each combat is Upgraded.

Belt Buckle
Colorless Shop

Belt Buckle

While you have no potions, you have 2 additional Dexterity.

Big Hat
Necrobinder Rare

Big Hat

At the start of each combat, add 2 random Ethereal cards into your Hand.

Biiig Hug
Colorless Ancient

Biiig Hug

Upon pickup, remove 4 cards from your Deck. Whenever you shuffle your Draw Pile, add a Soot into your Draw Pile.

Black Blood
Colorless Starter

Black Blood

At the end of combat, heal 12 HP.

Black Star
Colorless Ancient

Black Star

Elites drop an additional Relic when defeated.

Blessed Antler
Colorless Ancient

Blessed Antler

Gain Colorless Energy at the start of each turn. At the start of each combat, shuffle 3 Dazed into your Draw Pile.

Blood Vial
Colorless Common

Blood Vial

At the start of each combat, heal 2 HP.

Blood-Soaked Rose
Colorless Ancient

Blood-Soaked Rose

Upon pickup, add 1 Enthralled to your Deck. Gain Colorless Energy at the start of each turn.

Bone Flute
Necrobinder Common

Bone Flute

Whenever Osty attacks, gain 2 Block.

Book of Five Rings
Colorless Common

Book of Five Rings

Every 5 cards you add to your Deck, heal 15 HP.

Book Repair Knife
Necrobinder Uncommon

Book Repair Knife

Whenever a non-Minion enemy dies to Doom, heal 3 HP.

Bookmark
Necrobinder Rare

Bookmark

At the end of each turn, lower the cost of a random Retained card by 1 until played.

Booming Conch
Colorless Ancient

Booming Conch

At the start of Elite combats, draw 2 additional cards.

Bound Phylactery
Necrobinder Starter

Bound Phylactery

At the start of your turn, Summon 1.

Bowler Hat
Colorless Uncommon

Bowler Hat

Gain 20% additional Gold.

Bread
Colorless Shop

Bread

At the start of your first turn, lose 2 Energy. At the start of all other turns, gain Colorless Energy.

Brilliant Scarf
Colorless Ancient

Brilliant Scarf

The 5th card you play each turn is free.

Brimstone
Ironclad Shop

Brimstone

At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.

Bronze Scales
Colorless Common

Bronze Scales

Start each combat with 3 Thorns.

Burning Blood
Ironclad Starter

Burning Blood

At the end of combat, heal 6 HP.

Burning Sticks
Colorless Shop

Burning Sticks

The first time each combat you Exhaust a Skill, add a copy of it into your Hand.

Calling Bell
Colorless Ancient

Calling Bell

Upon pickup, obtain a unique Curse and 3 Relics.

Candelabra
Colorless Uncommon

Candelabra

At the start of your 2nd turn, gain 2 Energy.

Captain's Wheel
Colorless Rare

Captain's Wheel

At the start of your 3rd turn, gain 18 Block.

Cauldron
Colorless Shop

Cauldron

Upon pickup, brews 5 random potions.

Centennial Puzzle
Colorless Common

Centennial Puzzle

The first time you lose HP each combat, draw 3 cards.

Chandelier
Colorless Rare

Chandelier

At the start of your 3rd turn, gain 3 Energy.

Charon's Ashes
Ironclad Rare

Charon's Ashes

Whenever you Exhaust a card, deal 3 damage to ALL enemies.

Chemical X
Colorless Shop

Chemical X

The effects of your cost X cards are increased by 2.

Choices Paradox
Colorless Ancient

Choices Paradox

At the start of each combat, add 1 of 5 random cards into your Hand. Add Retain to the chosen card.

Claws
Colorless Ancient

Claws

Upon pickup, Transform up to 6 cards into Maul.

Cloak Clasp
Colorless Rare

Cloak Clasp

At the end of your turn, gain 1 Block for each card in your Hand.

Cracked Core
Defect Starter

Cracked Core

At the start of each combat, Channel 1 Lightning.

Crossbow
Colorless Ancient

Crossbow

At the start of your turn, add a random Attack into your Hand. It costs 0 Energy this turn.

Cursed Pearl
Colorless Ancient

Cursed Pearl

Upon pickup, receive Greed. Gain 333 Gold.

Data Disk
Defect Common

Data Disk

Start each combat with 1 Focus.

Delicate Frond
Colorless Ancient

Delicate Frond

At the start of each combat, fill all empty potion slots with random potions.

Demon Tongue
Ironclad Rare

Demon Tongue

The first time you lose HP on your turn, heal HP equal to the amount lost.

Diamond Diadem
Colorless Ancient

Diamond Diadem

Whenever you play 2 or fewer cards in a turn, take half damage from enemies.

Dingy Rug
Colorless Shop

Dingy Rug

Card rewards can now contain Colorless cards.

Distinguished Cape
Colorless Ancient

Distinguished Cape

Upon pickup, lose 9 Max HP. Add 3 Apparitions to your Deck.

Divine Destiny
Colorless Starter

Divine Destiny

At the start of each combat, gain 6 Regent Star Energy.

Divine Right
Regent Starter

Divine Right

At the start of each combat, gain 3 Regent Star Energy.

Dolly's Mirror
Colorless Shop

Dolly's Mirror

Upon pickup, obtain an additional copy of a card in your Deck.

Dragon Fruit
Colorless Shop

Dragon Fruit

Whenever you gain Gold, raise your Max HP by 1.

Driftwood
Colorless Ancient

Driftwood

You may reroll each card reward once.

Dusty Tome
Colorless Ancient

Dusty Tome

Upon pickup, obtain an Ancient Card.

Ectoplasm
Colorless Ancient

Ectoplasm

You can no longer gain Gold. Gain Colorless Energy at the start of each turn.

Electric Shrymp
Colorless Ancient

Electric Shrymp

Upon pickup, Enchant a Skill with Imbued.

Emotion Chip
Defect Rare

Emotion Chip

If you lost HP during the previous turn, trigger the passive ability of all Orbs at the start of your turn.

Empty Cage
Colorless Ancient

Empty Cage

Upon pickup, remove 2 cards from your Deck.

Eternal Feather
Colorless Uncommon

Eternal Feather

For every 5 cards in your Deck, heal 3 HP whenever you enter a Rest Site.

Fencing Manual
Regent Common

Fencing Manual

At the start of each combat, Forge 10.

Festive Popper
Colorless Common

Festive Popper

At the start of each combat, deal 9 damage to ALL enemies.

Fiddle
Colorless Ancient

Fiddle

At the start of each turn, draw 2 additional cards. You may not draw cards during your turn.

Frozen Egg
Colorless Rare

Frozen Egg

Whenever you add a Power into your Deck, Upgrade it.

Funerary Mask
Necrobinder Uncommon

Funerary Mask

At the start of each combat, add 3 Souls into your Draw Pile.

Fur Coat
Colorless Ancient

Fur Coat

Upon pickup, mark 7 random combats. Enemies in those rooms have 1 HP.

Galactic Dust
Regent Uncommon

Galactic Dust

For every 10 Regent Star Energy spent, gain 10 Block.

Gambling Chip
Colorless Rare

Gambling Chip

At the start of each combat, discard any number of cards then draw that many.

Game Piece
Colorless Rare

Game Piece

Whenever you play a Power, draw 1 card.

Ghost Seed
Colorless Shop

Ghost Seed

Strikes and Defends gain Ethereal.

Girya
Colorless Rare

Girya

You can now gain Strength at Rest Sites.

Glass Eye
Colorless Ancient

Glass Eye

Upon pickup, obtain 2 Common cards, 2 Uncommon cards, and 1 Rare card.

Glitter
Colorless Ancient

Glitter

Enchant all card rewards with Glam.

Gnarled Hammer
Colorless Shop

Gnarled Hammer

Upon pickup, Enchant up to 3 Attacks with Sharp 3.

Gold-Plated Cables
Defect Uncommon

Gold-Plated Cables

Your rightmost Orb triggers its passive an additional time.

Golden Compass
Colorless Ancient

Golden Compass

Upon pickup, replace the Act 2 Map with a single special path.

Golden Pearl
Colorless Ancient

Golden Pearl

Upon pickup, gain 150 Gold.

Gorget
Colorless Common

Gorget

At the start of each combat, gain 4 Plating.

Gremlin Horn
Colorless Uncommon

Gremlin Horn

Whenever an enemy dies, gain Colorless Energy and draw 1 card.

Happy Flower
Colorless Common

Happy Flower

Every 3 turns, gain Colorless Energy.

Helical Dart
Silent Rare

Helical Dart

Whenever you play a Shiv, gain 1 Dexterity this turn.

Horn Cleat
Colorless Uncommon

Horn Cleat

At the start of your 2nd turn, gain 14 Block.

Ice Cream
Colorless Rare

Ice Cream

Energy is now conserved between turns.

Infused Core
Colorless Starter

Infused Core

At the start of each combat, Channel 3 Lightning.

Intimidating Helmet
Colorless Rare

Intimidating Helmet

Whenever you play a card that costs 2 Energy or more, gain 4 Block.

Iron Club
Colorless Ancient

Iron Club

Every 4 cards you play, draw 1 card.

Ivory Tile
Necrobinder Rare

Ivory Tile

Whenever you play a card that costs 3 Necrobinder Energy or more, gain Necrobinder Energy.

Jeweled Mask
Colorless Ancient

Jeweled Mask

At the start of combat put a random Power from your Draw Pile into your Hand, it's free to play.

Jewelry Box
Colorless Ancient

Jewelry Box

Upon pickup, add 1 Apotheosis to your Deck.

Joss Paper
Colorless Uncommon

Joss Paper

Every 5 times you Exhaust a card, draw 1 card.

Juzu Bracelet
Colorless Common

Juzu Bracelet

Regular enemy combats are no longer encountered in ? rooms.

Kifuda
Colorless Shop

Kifuda

Upon pickup, Enchant up to 3 cards with Adroit.

Kunai
Colorless Rare

Kunai

Every time you play 3 Attacks in a single turn, gain 1 Dexterity.

Kusarigama
Colorless Uncommon

Kusarigama

Every time you play 3 Attacks in a single turn, deal 6 damage to a random enemy.

Lantern
Colorless Common

Lantern

Start each combat with an additional Colorless Energy.

Large Capsule
Colorless Ancient

Large Capsule

Upon pickup, obtain 2 random Relics. Add an additional Strike and Defend to your Deck.

Lasting Candy
Colorless Rare

Lasting Candy

Every other combat, your card rewards gain an additional Power.

Lava Lamp
Colorless Shop

Lava Lamp

At the end of combat, Upgrade all card rewards if you took no damage.

Lava Rock
Colorless Ancient

Lava Rock

The Act 1 Boss drops 2 Relics.

Lead Paperweight
Colorless Ancient

Lead Paperweight

Upon pickup, choose 1 of 2 Colorless cards to add to your Deck.

Leafy Poultice
Colorless Ancient

Leafy Poultice

Upon pickup, Transform 1 of your Strikes and 1 of your Defends and lose 10 Max HP.

Lee's Waffle
Colorless Shop

Lee's Waffle

Upon pickup, raise your Max HP by 7 and heal all of your HP.

Letter Opener
Colorless Uncommon

Letter Opener

Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.

Lizard Tail
Colorless Rare

Lizard Tail

When you would die, heal to 50% of your Max HP instead.

Looming Fruit
Colorless Ancient

Looming Fruit

Upon pickup, raise your Max HP by 31.

Lord's Parasol
Colorless Ancient

Lord's Parasol

When you encounter the Merchant, immediately obtain EVERYTHING he sells.

Lost Coffer
Colorless Ancient

Lost Coffer

Upon pickup, gain 1 card reward and procure 1 random potion.

Lucky Fysh
Colorless Uncommon

Lucky Fysh

Whenever you add a card to your Deck, gain 15 Gold.

Lunar Pastry
Regent Rare

Lunar Pastry

At the end of your turn, gain Regent Star Energy.

Mango
Colorless Rare

Mango

Upon pickup, raise your Max HP by 14.

Massive Scroll
Colorless Ancient

Massive Scroll

Upon pickup, choose 1 of 3 Multiplayer Colorless Cards to add to your Deck.

Meal Ticket
Colorless Common

Meal Ticket

Whenever you enter a shop room, heal 15 HP.

Meat Cleaver
Colorless Ancient

Meat Cleaver

You may Cook at Rest Sites.

Meat on the Bone
Colorless Rare

Meat on the Bone

If your HP is at or below 50% at the end of combat, heal 12 HP.

Membership Card
Colorless Shop

Membership Card

50% discount on all products!

Mercury Hourglass
Colorless Uncommon

Mercury Hourglass

At the start of your turn, deal 3 damage to ALL enemies.

Metronome
Defect Rare

Metronome

The first time you Channel 7 Orbs each combat, deal 30 damage to ALL enemies.

Mini Regent
Regent Rare

Mini Regent

The first time you spend Regent Star Energy each turn, gain 1 Strength.

Miniature Cannon
Colorless Uncommon

Miniature Cannon

Upgraded Attacks deal 3 additional damage.

Miniature Tent
Colorless Shop

Miniature Tent

You may choose any number of options at Rest Sites.

Molten Egg
Colorless Rare

Molten Egg

Whenever you add an Attack card to your Deck, Upgrade it.

Mummified Hand
Colorless Rare

Mummified Hand

Whenever you play a Power, a random card in your Hand is free to play that turn.

Music Box
Colorless Ancient

Music Box

Create an Ethereal copy of the first Attack you play each turn.

Mystic Lighter
Colorless Shop

Mystic Lighter

Enchanted Attacks deal 9 additional damage.

Neow's Torment
Colorless Ancient

Neow's Torment

Upon pickup, add 1 Neow's Fury to your Deck.

New Leaf
Colorless Ancient

New Leaf

Upon pickup, Transform 1 card.

Ninja Scroll
Silent Shop

Ninja Scroll

At the start of each combat, add 3 Shivs into your Hand.

Nunchaku
Colorless Uncommon

Nunchaku

Every time you play 10 Attacks, gain Colorless Energy.

Nutritious Oyster
Colorless Ancient

Nutritious Oyster

Upon pickup, raise your Max HP by 11.

Nutritious Soup
Colorless Ancient

Nutritious Soup

Upon pickup, Enchant all Strikes in your Deck with Tezcatara's Ember.

Oddly Smooth Stone
Colorless Common

Oddly Smooth Stone

Start each combat with 1 Dexterity.

Old Coin
Colorless Rare

Old Coin

Upon pickup, gain 300 Gold.

Orange Dough
Regent Rare

Orange Dough

At the start of each combat, add 2 random Colorless cards into your Hand.

Orichalcum
Colorless Uncommon

Orichalcum

If you end your turn without Block, gain 6 Block.

Ornamental Fan
Colorless Uncommon

Ornamental Fan

Every time you play 3 Attacks in a single turn, gain 4 Block.

Orrery
Colorless Shop

Orrery

Upon pickup, gain 5 card rewards.

Pael's Blood
Colorless Ancient

Pael's Blood

At the start of your turn, draw 1 additional card.

Pael's Claw
Colorless Ancient

Pael's Claw

Upon pickup, Enchant all Defends with Goopy.

Pael's Eye
Colorless Ancient

Pael's Eye

The first time each combat you end your turn without playing cards, Exhaust your Hand, and take an extra turn.

Pael's Flesh
Colorless Ancient

Pael's Flesh

Gain an additional Colorless Energy at the start of your 3rd turn, and every turn after that.

Pael's Growth
Colorless Ancient

Pael's Growth

Upon pickup, Enchant a card with Clone.

Pael's Horn
Colorless Ancient

Pael's Horn

Upon pickup, add 2 Relax to your Deck.

Pael's Legion
Colorless Ancient

Pael's Legion

Doubles Block gained from a card, then goes to sleep for 2 turns.

Pael's Tears
Colorless Ancient

Pael's Tears

If you end your turn with unspent Colorless Energy, gain an additional 2 Energy next turn.

Pael's Tooth
Colorless Ancient

Pael's Tooth

Upon pickup, remove 5 cards from your Deck. After each combat, randomly add 1 back Upgraded.

Pael's Wing
Colorless Ancient

Pael's Wing

You may sacrifice card rewards to Pael. Every 2 sacrifices, obtain a Relic.

Pandora's Box
Colorless Ancient

Pandora's Box

Transform ALL Strikes and Defends.

Pantograph
Colorless Uncommon

Pantograph

At the start of each Boss combat, heal 25 HP.

Paper Krane
Silent Rare

Paper Krane

Enemies with Weak deal 40% less damage to you rather than 25%.

Paper Phrog
Ironclad Uncommon

Paper Phrog

Enemies with Vulnerable take 75% more damage rather than 50%.

Parrying Shield
Colorless Uncommon

Parrying Shield

If you end a turn with at least 10 Block, deal 6 damage to a random enemy.

Pear
Colorless Uncommon

Pear

Upon pickup, raise your Max HP by 10.

Pen Nib
Colorless Uncommon

Pen Nib

Every 10th Attack you play deals double damage.

Pendulum
Colorless Common

Pendulum

Whenever you shuffle your Draw Pile, draw a card.

Permafrost
Colorless Common

Permafrost

The first time you play a Power each combat, gain 6 Block.

Petrified Toad
Colorless Uncommon

Petrified Toad

At the start of each combat, procure a Potion-Shaped Rock.

Philosopher's Stone
Colorless Ancient

Philosopher's Stone

Gain Colorless Energy at the start of each turn. ALL enemies start combat with 1 Strength.

Phylactery Unbound
Colorless Starter

Phylactery Unbound

At the start of each combat, Summon 5. At the start of your turn, Summon 2.

Planisphere
Colorless Uncommon

Planisphere

Whenever you enter a ? room, heal 4 HP.

Pocketwatch
Colorless Rare

Pocketwatch

Whenever you play 3 or fewer cards during your turn, draw 3 additional cards at the start of your next turn.

Pomander
Colorless Ancient

Pomander

Upon pickup, Upgrade a card.

Potion Belt
Colorless Common

Potion Belt

Upon pickup, gain 2 potion slots.

Power Cell
Defect Rare

Power Cell

At the start of each combat, add 2 zero-cost cards from your Draw Pile into your Hand.

Prayer Wheel
Colorless Rare

Prayer Wheel

Normal enemies drop an additional card reward.

Precarious Shears
Colorless Ancient

Precarious Shears

Upon pickup, remove 2 cards from your Deck and take 13 damage.

Precise Scissors
Colorless Ancient

Precise Scissors

Upon pickup, remove 1 card from your Deck.

Preserved Fog
Colorless Ancient

Preserved Fog

Upon pickup, remove 5 cards from your Deck. Add Folly to your Deck.

Prismatic Gem
Colorless Ancient

Prismatic Gem

Gain Colorless Energy at the start of each turn. Card rewards now contain cards from other colors.

Pumpkin Candle
Colorless Ancient

Pumpkin Candle

Gain Colorless Energy at the start of each turn. Extinguishes at the start of Act 3.

Punch Dagger
Colorless Shop

Punch Dagger

Upon pickup, Enchant an Attack with Momentum 5.

Radiant Pearl
Colorless Ancient

Radiant Pearl

At the start of each combat, add 1 Luminesce into your Hand.

Rainbow Ring
Colorless Rare

Rainbow Ring

The first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.

Razor Tooth
Colorless Rare

Razor Tooth

Every time you play an Attack or Skill, Upgrade it for the remainder of combat.

Red Mask
Colorless Uncommon

Red Mask

At the start of each combat, apply 1 Weak to ALL enemies.

Red Skull
Ironclad Common

Red Skull

While your HP is at or below 50%, you have 3 additional Strength.

Regal Pillow
Colorless Common

Regal Pillow

Whenever you Rest, heal an additional 15 HP.

Regalite
Regent Uncommon

Regalite

Whenever you create a Colorless card, gain 2 Block.

Reptile Trinket
Colorless Uncommon

Reptile Trinket

Whenever you use a potion, gain 3 Strength this turn.

Ring of the Drake
Colorless Starter

Ring of the Drake

At the start of your first 3 turns, draw 2 additional cards.

Ring of the Snake
Silent Starter

Ring of the Snake

At the start of each combat, draw 2 additional cards.

Ringing Triangle
Colorless Shop

Ringing Triangle

Retain your Hand on the first turn of combat.

Ripple Basin
Colorless Uncommon

Ripple Basin

If you did not play any Attacks during your turn, gain 4 Block.

Royal Stamp
Colorless Shop

Royal Stamp

Upon pickup, choose an Attack or Skill in your Deck to Enchant with Royally Approved.

Ruined Helmet
Ironclad Rare

Ruined Helmet

The first time you gain Strength each combat, double the amount gained.

Runic Capacitor
Defect Shop

Runic Capacitor

Start each combat with 3 additional Orb Slots.

Runic Pyramid
Colorless Ancient

Runic Pyramid

At the end of your turn, you no longer discard your Hand.

Sai
Colorless Ancient

Sai

At the start of your turn, gain 7 Block.

Sand Castle
Colorless Ancient

Sand Castle

Upon pickup, Upgrade 6 random cards.

Screaming Flagon
Colorless Shop

Screaming Flagon

If you end your turn with no cards in your Hand, deal 20 damage to ALL enemies.

Scroll Boxes
Colorless Ancient

Scroll Boxes

Upon pickup, lose all Gold and choose 1 of 2 packs of cards to add to your Deck.

Sea Glass
Colorless Ancient

Sea Glass

See 15 cards from another character. Choose any number of them to add to your Deck.

Seal of Gold
Colorless Ancient

Seal of Gold

At the start of your turn, spend 5 Gold to gain Colorless Energy.

Self-Forming Clay
Ironclad Uncommon

Self-Forming Clay

Whenever you lose HP in combat, gain 3 Block next turn.

Sere Talon
Colorless Ancient

Sere Talon

Upon pickup, add 2 random Curses and 3 Wishes to your Deck.

Shovel
Colorless Rare

Shovel

You can now dig at Rest Sites to obtain a random Relic.

Shuriken
Colorless Rare

Shuriken

Every time you play 3 Attacks in a single turn, gain 1 Strength.

Signet Ring
Colorless Ancient

Signet Ring

Upon pickup, gain 999 Gold.

Silver Crucible
Colorless Ancient

Silver Crucible

The first 3 card rewards you see are Upgraded. The first Treasure Chest you open is empty.

Sling of Courage
Colorless Shop

Sling of Courage

Start each Elite combat with 2 Strength.

Small Capsule
Colorless Ancient

Small Capsule

Upon pickup, obtain a random Relic.

Snecko Eye
Colorless Ancient

Snecko Eye

At the start of your turn, draw 2 additional cards. Start each combat Confused.

Snecko Skull
Silent Common

Snecko Skull

Whenever you apply Poison, apply an additional 1 Poison.

Sozu
Colorless Ancient

Sozu

Gain Colorless Energy at the start of each turn. You can no longer obtain potions.

Sparkling Rouge
Colorless Uncommon

Sparkling Rouge

At the start of your 3rd turn, gain 1 Strength and 1 Dexterity.

Spiked Gauntlets
Colorless Ancient

Spiked Gauntlets

Gain Colorless Energy at the start of each turn. Powers cost 1 more Colorless Energy.

Stone Calendar
Colorless Rare

Stone Calendar

At the end of turn 7, deal 52 damage to ALL enemies.

Stone Cracker
Colorless Uncommon

Stone Cracker

At the start of Boss combats, Upgrade 3 random cards in your Draw Pile for the rest of combat.

Stone Humidifier
Colorless Ancient

Stone Humidifier

Whenever you Rest at a Rest Site, raise your Max HP by 5.

Storybook
Colorless Ancient

Storybook

Upon pickup, add 1 Brightest Flame to your Deck.

Strawberry
Colorless Common

Strawberry

Upon pickup, raise your Max HP by 7.

Strike Dummy
Colorless Common

Strike Dummy

Cards containing "Strike" deal 3 additional damage.

Sturdy Clamp
Colorless Rare

Sturdy Clamp

Up to 10 Block persists across turns.

Symbiotic Virus
Defect Uncommon

Symbiotic Virus

At the start of each combat, Channel 1 Dark.

Tanx's Whistle
Colorless Ancient

Tanx's Whistle

Upon pickup, add 1 Whistle to your Deck.

The Abacus
Colorless Shop

The Abacus

Whenever you shuffle your Draw Pile, gain 6 Block.

The Courier
Colorless Rare

The Courier

The merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20%.

Throwing Axe
Colorless Ancient

Throwing Axe

The first card you play each combat is played an extra time.

Tingsha
Silent Uncommon

Tingsha

Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.

Tiny Mailbox
Colorless Common

Tiny Mailbox

Whenever you Rest, procure a random potion.

Toasty Mittens
Colorless Ancient

Toasty Mittens

At the start of your turn, Exhaust the top card of your Draw Pile and gain 1 Strength.

Toolbox
Colorless Shop

Toolbox

At the start of each combat, choose 1 of 3 random Colorless cards and add the chosen card into your Hand.

Touch of Orobas
Colorless Ancient

Touch of Orobas

Upon pickup, replace your starter Relic with an Ancient version.

Tough Bandages
Silent Rare

Tough Bandages

Whenever you discard a card during your turn, gain 3 Block.

Toxic Egg
Colorless Rare

Toxic Egg

Whenever you add a Skill into your Deck, Upgrade it.

Toy Box
Colorless Ancient

Toy Box

Upon pickup, obtain 4 Wax Relics. Every 3 combats, your left-most Wax Relic will melt away.

Tri-Boomerang
Colorless Ancient

Tri-Boomerang

Choose 3 Attacks in your Deck. Enchant them with Instinct.

Tungsten Rod
Colorless Rare

Tungsten Rod

Whenever you would lose HP, lose 1 less.

Tuning Fork
Colorless Uncommon

Tuning Fork

Every time you play 10 Skills, gain 7 Block.

Twisted Funnel
Silent Uncommon

Twisted Funnel

At the start of each combat, apply 4 Poison to ALL enemies.

Unceasing Top
Colorless Rare

Unceasing Top

Whenever you have no cards in Hand during your turn, draw a card.

Undying Sigil
Necrobinder Shop

Undying Sigil

Enemies with at least as much Doom as HP deal 50% less damage.

Unsettling Lamp
Colorless Rare

Unsettling Lamp

Each combat, the first time you play a card that Debuffs an enemy, double its effect.

Vajra
Colorless Common

Vajra

Start each combat with 1 Strength.

Vambrace
Colorless Uncommon

Vambrace

The first time you gain Block from a card each combat, double the amount gained.

Velvet Choker
Colorless Ancient

Velvet Choker

Gain Colorless Energy at the start of each turn. You cannot play more than 6 cards per turn.

Venerable Tea Set
Colorless Common

Venerable Tea Set

Whenever you enter a Rest Site, start the next combat with an additional 2 Energy.

Very Hot Cocoa
Colorless Ancient

Very Hot Cocoa

Start each combat with an additional 4 Energy.

Vexing Puzzlebox
Colorless Rare

Vexing Puzzlebox

At the start of each combat, add a random card into your Hand. It costs 0 Energy.

Vitruvian Minion
Regent Shop

Vitruvian Minion

Cards containing "Minion" deal double damage and gain double Block.

War Hammer
Colorless Ancient

War Hammer

Whenever you kill an Elite, Upgrade 4 random cards.

War Paint
Colorless Common

War Paint

Upon pickup, Upgrade 2 random Skills.

Whetstone
Colorless Common

Whetstone

Upon pickup, Upgrade 2 random Attacks.

Whispering Earring
Colorless Ancient

Whispering Earring

Gain Colorless Energy at the start of each turn. Vakuu plays your first turn for you.

White Beast Statue
Colorless Rare

White Beast Statue

Potions always appear in combat rewards.

White Star
Colorless Rare

White Star

Elites drop an additional Rare card reward.

Wing Charm
Colorless Shop

Wing Charm

A random card in each card reward is Enchanted with Swift 1.

Yummy Cookie
Colorless Ancient

Yummy Cookie

Upon pickup, Upgrade 4 cards.